Class PatternSpringembedder3d
java.lang.Object
org.graffiti.plugin.algorithm.ThreadSafeAlgorithm
de.ipk_gatersleben.ag_nw.graffiti.plugins.layouters.pattern_springembedder.PatternSpringembedder3d
- All Implemented Interfaces:
Algorithm
public class PatternSpringembedder3d extends ThreadSafeAlgorithm
Spring Embedder Algorithm. Example #3.
- Author:
- Christian Klukas
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Field Summary
Fields Modifier and Type Field Description int
calcCounter
static boolean
enabled
static String
springName
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Constructor Summary
Constructors Constructor Description PatternSpringembedder3d()
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Method Summary
Modifier and Type Method Description void
attach(Graph g, Selection s)
Attaches the given graph to this algorithm.void
check()
Error Checkingvoid
execute()
Layout Algorithmvoid
executeThreadSafe(ThreadSafeOptions options)
ActionEvent
getActionEvent()
String
getCategory()
Returns the category an algorithm should assigned to.String
getDescription()
String
getMenuCategory()
Returns a path to a menu category.String
getName()
Sets Menu Command TitleParameter[]
getParameters()
Returns a list ofParameter
that are set for this algorithm.static ArrayList<NodeCacheEntry3d>
getPatternNodesPublic(ArrayList<NodeCacheEntry3d> nodeArray, NodeCacheEntry3d nodeInfo)
Set<Category>
getSetCategory()
Returns a set of categories to classify this algorithm .boolean
isLayoutAlgorithm()
A LayoutAlgorithm should return true.void
readPatternConnections(ThreadSafeOptions options)
Init cache entry for a node (get pattern nodes-call cache)void
reset()
Resets the internal state of the algorithm.void
resetDataCache(ThreadSafeOptions options)
Initialized the node cache structures.void
setActionEvent(ActionEvent a)
boolean
setControlInterface(ThreadSafeOptions options, JComponent jc)
DOCUMENT ME!void
setParameters(Parameter[] params)
Sets the parameters for this algorithm.String
toString()
Methods inherited from class org.graffiti.plugin.algorithm.ThreadSafeAlgorithm
getAcceleratorKeyStroke, mayWorkOnMultipleGraphs, showMenuIcon
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Field Details
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enabled
public static boolean enabled -
springName
- See Also:
- Constant Field Values
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calcCounter
public int calcCounter
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Constructor Details
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PatternSpringembedder3d
public PatternSpringembedder3d()
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Method Details
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getName
Sets Menu Command Title- Returns:
- Menu command title
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toString
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getActionEvent
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setActionEvent
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getPatternNodesPublic
public static ArrayList<NodeCacheEntry3d> getPatternNodesPublic(ArrayList<NodeCacheEntry3d> nodeArray, NodeCacheEntry3d nodeInfo) -
check
Error Checking- Throws:
PreconditionException
PreconditionException
- DOCUMENT ME!
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execute
public void execute()Layout Algorithm -
readPatternConnections
Init cache entry for a node (get pattern nodes-call cache)- Parameters:
options
- DOCUMENT ME!
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setParameters
Description copied from interface:Algorithm
Sets the parameters for this algorithm. Must have the same types and order as the array returned bygetParameter
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getParameters
Description copied from interface:Algorithm
Returns a list ofParameter
that are set for this algorithm.- Returns:
- a collection of
Parameter
that are needed by theAlgorithm
.
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setControlInterface
Description copied from class:ThreadSafeAlgorithm
DOCUMENT ME!- Specified by:
setControlInterface
in classThreadSafeAlgorithm
- Returns:
- true, if an GUI was set, false if no interface is needed
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resetDataCache
Initialized the node cache structures.- Specified by:
resetDataCache
in classThreadSafeAlgorithm
- Parameters:
options
- The options to use
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executeThreadSafe
- Specified by:
executeThreadSafe
in classThreadSafeAlgorithm
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attach
Description copied from interface:Algorithm
Attaches the given graph to this algorithm. A ttaches the given Selection information to the algorithm.- Parameters:
g
- the graph to attach.s
- the selection to attach.
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reset
public void reset()Description copied from interface:Algorithm
Resets the internal state of the algorithm. -
getCategory
Description copied from interface:Algorithm
Returns the category an algorithm should assigned to. Return NULL if the algorithm should be sorted directly in the plugin menu.- Returns:
- The category an algorithm should assigned to.
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getSetCategory
Description copied from interface:Algorithm
Returns a set of categories to classify this algorithm . e.g. return new HashSet(Arrays.asList( Category.GRAPH, Category.NODE )); is an algorithm, working on graphs and more specific on nodes - Returns:
- Set of Category Enums that classify this algorithm.
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getMenuCategory
Description copied from interface:Algorithm
Returns a path to a menu category. This is s '.' separated string which reflects the position of this Algorithm in the Menu Hierarchy e.g. "Network.Layout" would put this algorithm in the menu 'Network' and its submenu 'Layout' If this menu is not existent it will be created If this method returns 'null' the algorithm will not appear in the menu- Returns:
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isLayoutAlgorithm
public boolean isLayoutAlgorithm()Description copied from interface:Algorithm
A LayoutAlgorithm should return true. All other types of algorithms should return false.- Returns:
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getDescription
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